25+ Ps4 Genshin Impact Frame Drops !!
It's certainly playable, but there's gotta be some more optimization. Microstuttering, fps drops, slow loading. It used to handle all that transparency fine but now. I even tried turning both supersampling and v sync off (so it would maybe be 1080p vs whatever resolution it is on pro, and because v sync unlocks the frame rate) to see if it could run maybe at 60 but it wasn't even close. 28/09/2020 · and i can tell you that genshin impact's 30 fps lock is not stable at all.
The worst was in that large tree in the mondstat region.
28/04/2021 · yes one of the first things i noticed after the update dropped. It's at its worst when you're reaching the top of a cliff and trees pop in, in the distance; I even tried turning both supersampling and v sync off (so it would maybe be 1080p vs whatever resolution it is on pro, and because v sync unlocks the frame rate) to see if it could run maybe at 60 but it wasn't even close. It's certainly playable, but there's gotta be some more optimization. It used to handle all that transparency fine but now. 28/09/2020 · yep even on ps4 pro it can drop quite a bit in combat. The game has like frame stuttering issues every three seconds / every 5 meters. It feels like playing on ps4 again. 28/09/2020 · and i can tell you that genshin impact's 30 fps lock is not stable at all. The trees loading in causes a notable, significant frame drop. Microstuttering, fps drops, slow loading. I sent cs a trouble ticket about it and they said they're aware of it. The worst was in that large tree in the mondstat region.
I sent cs a trouble ticket about it and they said they're aware of it. It used to handle all that transparency fine but now. 28/09/2020 · and i can tell you that genshin impact's 30 fps lock is not stable at all. Microstuttering, fps drops, slow loading. It's at its worst when you're reaching the top of a cliff and trees pop in, in the distance;
28/09/2020 · and i can tell you that genshin impact's 30 fps lock is not stable at all.
The worst was in that large tree in the mondstat region. 28/04/2021 · yes one of the first things i noticed after the update dropped. I even tried turning both supersampling and v sync off (so it would maybe be 1080p vs whatever resolution it is on pro, and because v sync unlocks the frame rate) to see if it could run maybe at 60 but it wasn't even close. It's certainly playable, but there's gotta be some more optimization. The trees loading in causes a notable, significant frame drop. I sent cs a trouble ticket about it and they said they're aware of it. 28/09/2020 · and i can tell you that genshin impact's 30 fps lock is not stable at all. Microstuttering, fps drops, slow loading. It feels like playing on ps4 again. It used to handle all that transparency fine but now. The game has like frame stuttering issues every three seconds / every 5 meters. It's at its worst when you're reaching the top of a cliff and trees pop in, in the distance; 28/09/2020 · yep even on ps4 pro it can drop quite a bit in combat.
I even tried turning both supersampling and v sync off (so it would maybe be 1080p vs whatever resolution it is on pro, and because v sync unlocks the frame rate) to see if it could run maybe at 60 but it wasn't even close. It's at its worst when you're reaching the top of a cliff and trees pop in, in the distance; It used to handle all that transparency fine but now. I sent cs a trouble ticket about it and they said they're aware of it. The trees loading in causes a notable, significant frame drop.
It feels like playing on ps4 again.
I even tried turning both supersampling and v sync off (so it would maybe be 1080p vs whatever resolution it is on pro, and because v sync unlocks the frame rate) to see if it could run maybe at 60 but it wasn't even close. It's at its worst when you're reaching the top of a cliff and trees pop in, in the distance; The trees loading in causes a notable, significant frame drop. The worst was in that large tree in the mondstat region. I sent cs a trouble ticket about it and they said they're aware of it. 28/09/2020 · and i can tell you that genshin impact's 30 fps lock is not stable at all. The game has like frame stuttering issues every three seconds / every 5 meters. Microstuttering, fps drops, slow loading. It feels like playing on ps4 again. It's certainly playable, but there's gotta be some more optimization. 28/04/2021 · yes one of the first things i noticed after the update dropped. 28/09/2020 · yep even on ps4 pro it can drop quite a bit in combat. It used to handle all that transparency fine but now.
25+ Ps4 Genshin Impact Frame Drops !!. The game has like frame stuttering issues every three seconds / every 5 meters. It's certainly playable, but there's gotta be some more optimization. It feels like playing on ps4 again. Microstuttering, fps drops, slow loading. It used to handle all that transparency fine but now.
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